Virtual Money is the money that does not exist in a real form, it’s earlier examples were monopoly money or a in-game video game currency used for purchasing game items that are not transferable for real money. But now same idea has grown into much wide and valuable with online gaming system and environments that host it.71662524
Not in the real world then the psychology of the fast-growing virtual marketplace is turning out to be similar to the real one.
Virtual currency is to become a much more accepted form of payment for both online and offline gamming environments. With this new ways to develop brands and their marketing it’s not a surprise if virtual malls come into existence selling branded virtual goods directly to consumers.
social games are played online with support of social media sites keeps users more connected , like that of Farmville game brand developed by zynga games where facebook hosts it exclusively . In these type of games where prices are dictated by actual demand, it has become very easy to experiment and implement a business models.
Factors that encourage the growth and popularity.
Experiencing happiness and emotions
Virtual goods are experiential in nature, gives immediate happiness. Gaming experience enhances with the use of the goods, one that offers us the ability achieve results and entertainment.
Consumers want to buy experiences, not just products, and want to feel empowered in what they buy. Goods should be low-cost, low-hassle and easy to amass
Virtual goods are low-cost and give better value.
These goods give the feel of owning a big estate for 10 $ , users don’t find very hard to give away ten dollars for a feel of having a better image in the virtual world , as the other users are from real world too .
Simplified transaction process
By integrating various payment portals into the gamming environment like
PayPal etc . one does not even have to leave your seat to find a credit card feed information , you can just continue on with your game without interrupting it .